Post by riku on Oct 29, 2008 19:18:29 GMT -5
Name: Riku Crestmere-Tenkoshi
Gender: Male
Rank:Missing S rank/Former Time Sannin
Affiliation:Evil
Age: 21
Birthplace:Time
Personality:Excessively Insane,Sarcastic,Nonsocail, unfriendly and untrustworthy
Elemental Nature:Both Gravity And lightning
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Kekkei Genkai
Name: Shikyogan lvl 1
Rank: C
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Four lines appear arround your eyes as your pupils turn golden and your eye color changes to red. Your muscles bulge a little and your speed increases slightly. It slowly but constantly drains from your chakra. The only other ability is that quick draining plasma chakra may surround your arms and legs
Name: Shikyogan lvl 2
Rank: B
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Four lines appear arround your eyes and stretch to touch the sides of your face as your pupils turn red and your eye color changes to black. Your muscles bulge a good bit and your speed increases decently. It slowly but constantly drains from your chakra. The only other ability is that quick draining plasma chakra may surround your whole body.
Name: Shikyogan lvl 3
Rank: S
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Markings stretch from your eyes and zigzag around your whole face as your pupils turn red and your eye color changes to silver. Your muscle size triples and your speed doubles. It slowly but constantly drains from your chakra. The only other ability is that your body may be surrounded by plasma
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Genjutsu
Name: Crestmere Voice
Rank: D
Range: Far
Type: Genjutsu
Element: Gravity
Clan: Crestmere
Note: This is a re-wording of Tomo's jutsu.
After performing handsigns, the Crestmere utilizes their gravity chakra to alter the volume of their voice by adding weight to the air. This technique was originally developed by the genjutsu users in the Soratodai clan as a deception tactic to confuse the opponent by changing subtly the volume of the voice to create the illusion the one was either closer or further away than they appear.
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Name: Gravity Nausea
Rank: D
Range: Close
Type: Genjutsu
Element: -
Clan: Crestmere
After performing handsigns, the Crestmere touches the target. Once touched, the genjutsu creates disorienting imbalances in the brain, making the target believe that portions of their body are constantly undergoing gravitational shifts; creating an imbalanced, nauseated sensation. This jutsu can be particularly effective if the Soratodai has already used several Gravity jutsu on the target, as they could believe the genjutsu is more gravity ninjutsu.
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Lightning Jutsu
Name: Raiton: Raigan no Jutsu - Lightning Release: Lightning Ball Technique
Rank: C
Range: Close (0m ~ 5m), Medium (5m ~ 10m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description This jutsu is fairly simple the user will hold there palm out in an open state and then gather lightning chakra into palm molding it into a ball shape they then will make a quick burst of chakra pour from the palm making the ball fly from the user's grasp shooting it at were the palm was aimed at.
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Name: Hibana Bushin no Jutsu - Spark Clone Technique
Rank: C
Range: -
Type: Ninjutsu
Element: Lightning
Clan: -
Description In this jutsu the user shall expell lightning from there body to make a clone that is made from the ligthning the clone will stay as long as the user's chakra can keep it the up side to it being there is that any physical attack's shall shock and numb body limb's. The spark clone is the exact same as the user it's body being made of lightning it is alway's changing direction's to keep 'Alive' there fore they are easily seen as clone's unless Genjutsu is casted also a blue glow is alway's present unless genjutsu is afoot due to the energy the lightning is giving off.
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Name: Raiton: Raiboruto no Jutsu - Lightning Release: Lightning Stike
Rank: B
Range: Close (0m ~ 5m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description After forming the needed handsigns, the user will focus their chakra into their mouth and breath out and a streak of lightning will charge at the opponent. The lightning is capable of tearing through metal as if it was paper. Human skin is different. When it touches skin, the electric waves will travel through the body almost rendering the person usless. It goes as slower that a real lightning bolt, but it is as still as powerfull as it.
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Name: Hibama - Spark Bullets
Rank: C
Range: Close (0m ~ 5m), Medium (5m ~ 10m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description: The user raises their hands and concentrates an average amount of lightning natured chakra into the tips of his fingers. They are then releases at a high speed and will give a light electrical shock to anything that they come into contact with. The user can make them either bigger, faster, or more numerous depending on how much chakra the user uses.
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Name: Lightning Release: Electric Hand
Rank: C
Range: Close
Type: Ninjutsu
Element: Lightning
Clan: -
Description: A very basic lightning element jutsu that many shinobi utilize across the world. The user simply channels lightning through their arms and into their hands, creating an active current. This can then be applied either directly to a target (causing mild burns on the skin along with numbing and disruption of the local nervous system) or channeled through a weapon or other metallic object, adding additional damage.
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Name: Lightning Release: Firefly Queen
Rank: C
Range: Mid
Type: Ninjutsu
Element: Lightning
Clan: Crestmere
Description: By itself this jutsu has absolutely no offensive capacity. A small orange ember-like spark of lightning chakra is formed by the Crestmere, resembling a firefly. That firefly then strikes a target, causing no damage. However, the firefly does realign all of the electrical energy of the target, cauisng it to be a nest of eletrical impulses. This causes any and all lightning attacks in the area to be naturally drawn to the target. The effects of this charge lasts for two posts unless the user is struck by a lightning attack or uses the lightning element themselves to stabilize their natural charge. Firefly Queen can also be used to charge metal objects, though that charge only lasts for one post. Firefly Queens can be sent individually or in a burst of ten.
An odd side-effect of a target being struck by a Firefly Queen is that the heightened electrical presence in the nerves allows targets for faster reflexes. This can be dangerous to the user, though it is generally impossible to dodge a follow-up lightning bolt.
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Name: Lightning Release: Firefly Spray
Rank: C
Range: Mid
Type: Ninjutsu
Element: Lightning
Clan:-
Description: After performing handseals, the Crestmere spreads their hands. Small yellow, ember-like portions of lightning chakra, resembling fireflies, began to fan out from the palms, causing burns and nerve damage to their targets. Each individual firefly does very little damage, so it is only the hundreds that are emitted by the spray that can cause damage.
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Gravity Jutsu
Name: Gravity Release: Gravity Anomaly
Rank: C/B
Range: Mid
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description:This method of Gravity manipulation allows for varying results and abilities within the mid-range of a Crestmere's control. By forming handseals and releasing chakra, a Crestmere can create a Gravity Anomaly, a condensed sphere of space and mass formed out of Gravity Chakra. This anamoly is equivocable to the force created by the natural earth gravity and functions in a sphereical radius of 5 meters of its creation. The anamolies appear to be black spheres which light bends around slightly, about 4 inches in diameter, though any other chakra-detection method (ex. the Byakugan) can see its maximum 5 meter radius. Opponents may also perceive that radius by watching objects react to the gravity (ex. dust, leaves, weapons). Up to ten anamolies can be created, and each anamoly lasts for 3 posts unless additional chakra is added. They can be shut off early.
The applications of these anomalies are multiple and varied. By creating a single anamoly above a target, the negating pull of the anamoly against natural gravity will create a 5 meter radius of zero-gravity, as the pulls are equal and cancel one another out. By creating a second anamoly above a target, it will force a target to rise into the air and be held there helplessly.
By creating anomalies below targets, a multiplication of gravity effect is achieved: one anomaly creates an area of double gravity, a second one creates triple, and so on, multiplying the target's weight, placing severe strain on their muscles, bones, joints, and ligaments as the gravity increases.
All gravity anamolies are stationary when formed, requiring a Soratodai to deactivate them if reapplication is desired.
Objects and matter-based jutsu passing through an anomaly may be halted in its path or redirected, depending on the velocity and inertia. If an object or person is drawn into the influence of an anomaly, they will reach an orbit just outside the center point and wait there harmlessly until the anomaly is dispersed.
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Name: Gravity Release: Gravity Funnel
Rank: C/B
Range: Mid
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description: Similar in design to the Gravity Anamoly, this jutsu is far more directive than its matched pair. By bending a Gravity Anamoly in a funnel like fashion, Gravity in the area is formed into a long tube, akin to the shape and design of a black hole. Once a target passes into the event horizon of this funnel, they are pulled along its path until they reach the end-point, where natural inertia will continue them along the path. The force of the funnel is limited to the number of anamolies used in conjunction with it, meaning that it can generate up to 10 times natural gravity if all anamolies are used. The maximum length of this path is 50 meters and can be turned and bent in a variety of ways. The number anomalies used in the creation of the Funnel is limited by the number already used: If 3 anomalies are in use, the Funnel can only reach a maximum of 7 times natural gravity.
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Name: Gravity Release: Gravity Prison
Rank: C-A
Range: Close
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description: A devestating, close-ranged jutsu. After performing handseals, the Crestmere chooses one hand to channel their chakra through, placing the free hand on the chosen hand's wrist. The Crestmere then closes in on a target, waiting until the palm of the hand is within three feet. Once it is in range, the Soratodai creates 1-10 Gravity Anomalies directly inside the target, causing a variety of effects.
1 Anomaly - Frozen in place, much like a Water Prison jutsu. Target is held in place as long as C-level chakra is applied.
2-3 Anomalies - Frozen in place, discomfort of the target and joint pain; no permanent damage is done.
4-6 Anomalies - Frozen in place, severe discomfort as the body begins to crush in on itself towards the anomalies' focal point. Bone fractures, ligament and muscle tears, difficulty breathing. If held in place for 5 posts, the target can die. B-ranked chakra consumption.
7-9 Anomalies - Frozen in place, extreme pain. Bone breakage, muscle collapse and severe internal organ damage can be caused. Breathing is extremely difficult. Target dies within 2 posts. A-ranked chakra consumption.
10 Anomalies - Instant death as target implodes on itself.
The number off anomalies used is limited to number used on the field: 4 anomlaies in use means Gravity Prison can only be maximized at 6. If the user moves their arm or redirects their chakra in any way, the prison is released. Gravity Prison is not automatically sustained like Gravity Anomalies are.
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Name: Crestmere Sturdy Oak: Advanced Forms
Rank: Chuunin-Sannin
Range: Close
Type: Taijutsu
Element: Gravity
Clan: Crestmere
Description: The Sturdy Oak, the signature taijutsu style of the Crestmere clan, has many advanced forms developed for specific purposes. Though all clan members undergo training in the basic form, these advanced forms are reserved for only the most studious and dedicated clan members as the training is diffuclt and extensive. A great deal of improvisational experience is required to be successful with these styles as well, as a true master of the art will combine attacks from each style in a single battle and not be limited to their specific purpose. In short, they study the form while seeking the formless.
Each of these forms requires gravitational alteration of the user's, and sometimes the target's, body and as such disallows the Crestmere from using ninjutsu or genjutsu while simultaneously performing these techniques. A concerted effort to halt each style and normalize the chakra is required before using those jutsu is possible.
Ancient Oak
This style is the first of the advanced forms learned within the Sturdy Oak discipline. It focuses on the rootedness of the original form, its strength relying on power, weight, and efficiency of movement. The Ancient Oak forms are characterized by deliberate but fluid motions punctuated by sudden crushing blows and powerful, earth-denting stamping of the feet. The goal of the Ancient Oak is to take out opponents with no more than three strikes, using their gravity to increase the weight of their body and increase the force applied to the target. The footwork involved in the Ancient Oak is moderatley immobile, preferring to wait for opponents to approach the user, but movement along the battle area is still utilized. Masters of this art are able to create a field of heavy gravity around their body while in combat similar to the Gravity Well, slowing opponent's blows and weapons slightly to create the openings for counter attacks.
Leaping Willow
This is the second of the advanced forms and can be considered the opposite of the Ancient Oak. Leaping Willow focuses on the fluidity or the "branches" of the Sturdy Oak discipline, its strenght relying on speed, lightness, and efficiency of targeting. The Leaping Willow forms are characterized by stunning acrobatics, whipping and whirling strikes, and a sense of "floating" through the air. The goal of Leaping Willow is to overwhelm the opponent by moving in ways that are deemed "impossible" by using the gravity chakra to lighten their body. The lightness of their body allows the practitioner to perform taijutsu moves that would otherwise be impractical. Since the body is lighter however, the force of the strikes is lessened. Therefore the damage of the Leaping Willow relies on swift strikes (the speed can increase the force) and careful targeting: attacking soft or vital points of the body with extreme speed. This is the most mobile of the forms and is often used in outnumbering situations, as the increase maneuverability and confusion aspects of the style can grant the Crestmere an edge.
Redwood in the River
Redwood in the River is the advanced form of the Ancient Oak, taking its rootedness to the extreme. The name comes from the idea that a redwood in a river would cause the river to move around it while the redwood remained standing strong. It also derives from a slab of petrified redwood that the user studies the form upon. The idea of this form is to fight entirely within an eight foot radius, moving as little as possible. It is a purely defensive form, especially useful during wartime combat where a mass of enemies is charing towards the Crestmere. The form allows them to throw counter attacks from every direction, remaining in their chosen spot while the enemies move around them and fall, like a river rushing around a redwood. This also uses high gravity and percussive blows, using the weight to crush enemies quickly and immediately.
There is also a secondary form that derives from training in this style called River around the Redwood. This style is the style used to train a new member in the Redwood form. Because the Redwood student must defend from the center of the petrified redwood stump, the teacher must use the River form to fight by moving quickly around the circle of the eight foot radius, attacking into the circle with rapid strikes. The River style can only be learned from studying the Redwood style, and thus is not considered its own advanced form.
Raging Bull
Raging Bull is a very unique advanced form that does not derive its roots from the Sturdy Oak style. It is by many regards the opposite of the Redwood in the River form. It's goal is to move in a straight line through a battlefield, crushing anyone in their path. The style involves quick running and explosive movements of strikes and jumping kicks. Heavy gravity is applied to the striking point just before impact, hoping to increase the force with weight while still using the force of the speed. The goal is to destroy an enemy with a single strike, allowing one to continue to pass through the field rapidly. This is the most explosive and tiring forms and requires quite a bit of endurance training to master properly.
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History
At age one Riku was a happy go lucky child.Hed even won a toddler ninja tourament.Though his father was never proud.Riku even mastered a lightining jutsu and was able to use it three times without losing all of his chakra.But his father always thought of his soon as nothing but cold dirt on the ground people walked on.As time progressed riku got stronger and stronger but not a good job ,a you did great kid or any phrase of that meaning.Riku began to grow *Hatred*.
At Age five Riku never had any interest from his father.Rikus hatred had finnaly taken its place.On the night of the full moon riku decided to Raise Terror.He attacked the clan and murdered almost have of it. Riku:Dad i hope you are proud.
At age seven after taking numerous beatings from his dad Riku left his home.Luckily a mysterious man named Yamazaki Let riku live with him but sadly for riku........Yamazaki nindo was always ,,To live you had to work.And He meant it.He worked riku to the bone.But as timeprogrssed riku started to work reno around. Riku decided that if he had to work so did Yamazaki so for many years Yamazaki and riku were always training.
At age 11 Riku had already been a genin.He scored an A on his test and was top of his squad.One day riku was hunted down by his father he was chased across the village by the father but riku hit a dead end he thought his time was overbut suddenly reno appeared out of thin air in front of riku. Rikus father foolishly
attempted to attack Yamazaki.....Yamazaki takes one step and Rikus
father has cuts and bruises everywhere And his heart stops.
After this Yamazaki decides to train riku to full extent.
Years After......
At age 13 riku Had become a chunin squad leader he was able to take on his whole squad with just taijutsu.One day riku took his squad on a mission to this mist he then Meets Madara Uchiha Who activates the * hatred* inside of him.On the way back to the leaf One of rikus partners loses all of his energy.Riku sends the rest of the squad on when they leave he then chokes the partner into death.Returning with an excuse to his sensiesaying he suddenly fainted.Yamazaki knew riku killed him.This is when Yamazaki initiated his plan.He then attacks riku in the middle of the night riku automatically knew the plan when Yamazaki attacked him out of no where.Riku was heavily beaten but Yamazaki knew that he was still useful he then took him back to his home
(Ok ill update y'know when i fight some new people)
Gender: Male
Rank:Missing S rank/Former Time Sannin
Affiliation:Evil
Age: 21
Birthplace:Time
Personality:Excessively Insane,Sarcastic,Nonsocail, unfriendly and untrustworthy
Elemental Nature:Both Gravity And lightning
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Kekkei Genkai
Name: Shikyogan lvl 1
Rank: C
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Four lines appear arround your eyes as your pupils turn golden and your eye color changes to red. Your muscles bulge a little and your speed increases slightly. It slowly but constantly drains from your chakra. The only other ability is that quick draining plasma chakra may surround your arms and legs
Name: Shikyogan lvl 2
Rank: B
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Four lines appear arround your eyes and stretch to touch the sides of your face as your pupils turn red and your eye color changes to black. Your muscles bulge a good bit and your speed increases decently. It slowly but constantly drains from your chakra. The only other ability is that quick draining plasma chakra may surround your whole body.
Name: Shikyogan lvl 3
Rank: S
Range: Self
Jutsu Type: Doujutsu
Elemental Affinity: Plasma
Clan: Crestmere
Description: Markings stretch from your eyes and zigzag around your whole face as your pupils turn red and your eye color changes to silver. Your muscle size triples and your speed doubles. It slowly but constantly drains from your chakra. The only other ability is that your body may be surrounded by plasma
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Genjutsu
Name: Crestmere Voice
Rank: D
Range: Far
Type: Genjutsu
Element: Gravity
Clan: Crestmere
Note: This is a re-wording of Tomo's jutsu.
After performing handsigns, the Crestmere utilizes their gravity chakra to alter the volume of their voice by adding weight to the air. This technique was originally developed by the genjutsu users in the Soratodai clan as a deception tactic to confuse the opponent by changing subtly the volume of the voice to create the illusion the one was either closer or further away than they appear.
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Name: Gravity Nausea
Rank: D
Range: Close
Type: Genjutsu
Element: -
Clan: Crestmere
After performing handsigns, the Crestmere touches the target. Once touched, the genjutsu creates disorienting imbalances in the brain, making the target believe that portions of their body are constantly undergoing gravitational shifts; creating an imbalanced, nauseated sensation. This jutsu can be particularly effective if the Soratodai has already used several Gravity jutsu on the target, as they could believe the genjutsu is more gravity ninjutsu.
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Lightning Jutsu
Name: Raiton: Raigan no Jutsu - Lightning Release: Lightning Ball Technique
Rank: C
Range: Close (0m ~ 5m), Medium (5m ~ 10m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description This jutsu is fairly simple the user will hold there palm out in an open state and then gather lightning chakra into palm molding it into a ball shape they then will make a quick burst of chakra pour from the palm making the ball fly from the user's grasp shooting it at were the palm was aimed at.
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Name: Hibana Bushin no Jutsu - Spark Clone Technique
Rank: C
Range: -
Type: Ninjutsu
Element: Lightning
Clan: -
Description In this jutsu the user shall expell lightning from there body to make a clone that is made from the ligthning the clone will stay as long as the user's chakra can keep it the up side to it being there is that any physical attack's shall shock and numb body limb's. The spark clone is the exact same as the user it's body being made of lightning it is alway's changing direction's to keep 'Alive' there fore they are easily seen as clone's unless Genjutsu is casted also a blue glow is alway's present unless genjutsu is afoot due to the energy the lightning is giving off.
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Name: Raiton: Raiboruto no Jutsu - Lightning Release: Lightning Stike
Rank: B
Range: Close (0m ~ 5m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description After forming the needed handsigns, the user will focus their chakra into their mouth and breath out and a streak of lightning will charge at the opponent. The lightning is capable of tearing through metal as if it was paper. Human skin is different. When it touches skin, the electric waves will travel through the body almost rendering the person usless. It goes as slower that a real lightning bolt, but it is as still as powerfull as it.
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Name: Hibama - Spark Bullets
Rank: C
Range: Close (0m ~ 5m), Medium (5m ~ 10m)
Type: Ninjutsu
Element: Lightning
Clan: -
Description: The user raises their hands and concentrates an average amount of lightning natured chakra into the tips of his fingers. They are then releases at a high speed and will give a light electrical shock to anything that they come into contact with. The user can make them either bigger, faster, or more numerous depending on how much chakra the user uses.
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Name: Lightning Release: Electric Hand
Rank: C
Range: Close
Type: Ninjutsu
Element: Lightning
Clan: -
Description: A very basic lightning element jutsu that many shinobi utilize across the world. The user simply channels lightning through their arms and into their hands, creating an active current. This can then be applied either directly to a target (causing mild burns on the skin along with numbing and disruption of the local nervous system) or channeled through a weapon or other metallic object, adding additional damage.
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Name: Lightning Release: Firefly Queen
Rank: C
Range: Mid
Type: Ninjutsu
Element: Lightning
Clan: Crestmere
Description: By itself this jutsu has absolutely no offensive capacity. A small orange ember-like spark of lightning chakra is formed by the Crestmere, resembling a firefly. That firefly then strikes a target, causing no damage. However, the firefly does realign all of the electrical energy of the target, cauisng it to be a nest of eletrical impulses. This causes any and all lightning attacks in the area to be naturally drawn to the target. The effects of this charge lasts for two posts unless the user is struck by a lightning attack or uses the lightning element themselves to stabilize their natural charge. Firefly Queen can also be used to charge metal objects, though that charge only lasts for one post. Firefly Queens can be sent individually or in a burst of ten.
An odd side-effect of a target being struck by a Firefly Queen is that the heightened electrical presence in the nerves allows targets for faster reflexes. This can be dangerous to the user, though it is generally impossible to dodge a follow-up lightning bolt.
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Name: Lightning Release: Firefly Spray
Rank: C
Range: Mid
Type: Ninjutsu
Element: Lightning
Clan:-
Description: After performing handseals, the Crestmere spreads their hands. Small yellow, ember-like portions of lightning chakra, resembling fireflies, began to fan out from the palms, causing burns and nerve damage to their targets. Each individual firefly does very little damage, so it is only the hundreds that are emitted by the spray that can cause damage.
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Gravity Jutsu
Name: Gravity Release: Gravity Anomaly
Rank: C/B
Range: Mid
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description:This method of Gravity manipulation allows for varying results and abilities within the mid-range of a Crestmere's control. By forming handseals and releasing chakra, a Crestmere can create a Gravity Anomaly, a condensed sphere of space and mass formed out of Gravity Chakra. This anamoly is equivocable to the force created by the natural earth gravity and functions in a sphereical radius of 5 meters of its creation. The anamolies appear to be black spheres which light bends around slightly, about 4 inches in diameter, though any other chakra-detection method (ex. the Byakugan) can see its maximum 5 meter radius. Opponents may also perceive that radius by watching objects react to the gravity (ex. dust, leaves, weapons). Up to ten anamolies can be created, and each anamoly lasts for 3 posts unless additional chakra is added. They can be shut off early.
The applications of these anomalies are multiple and varied. By creating a single anamoly above a target, the negating pull of the anamoly against natural gravity will create a 5 meter radius of zero-gravity, as the pulls are equal and cancel one another out. By creating a second anamoly above a target, it will force a target to rise into the air and be held there helplessly.
By creating anomalies below targets, a multiplication of gravity effect is achieved: one anomaly creates an area of double gravity, a second one creates triple, and so on, multiplying the target's weight, placing severe strain on their muscles, bones, joints, and ligaments as the gravity increases.
All gravity anamolies are stationary when formed, requiring a Soratodai to deactivate them if reapplication is desired.
Objects and matter-based jutsu passing through an anomaly may be halted in its path or redirected, depending on the velocity and inertia. If an object or person is drawn into the influence of an anomaly, they will reach an orbit just outside the center point and wait there harmlessly until the anomaly is dispersed.
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Name: Gravity Release: Gravity Funnel
Rank: C/B
Range: Mid
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description: Similar in design to the Gravity Anamoly, this jutsu is far more directive than its matched pair. By bending a Gravity Anamoly in a funnel like fashion, Gravity in the area is formed into a long tube, akin to the shape and design of a black hole. Once a target passes into the event horizon of this funnel, they are pulled along its path until they reach the end-point, where natural inertia will continue them along the path. The force of the funnel is limited to the number of anamolies used in conjunction with it, meaning that it can generate up to 10 times natural gravity if all anamolies are used. The maximum length of this path is 50 meters and can be turned and bent in a variety of ways. The number anomalies used in the creation of the Funnel is limited by the number already used: If 3 anomalies are in use, the Funnel can only reach a maximum of 7 times natural gravity.
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Name: Gravity Release: Gravity Prison
Rank: C-A
Range: Close
Type: Ninjutsu
Element: Gravity
Clan: Crestmere
Description: A devestating, close-ranged jutsu. After performing handseals, the Crestmere chooses one hand to channel their chakra through, placing the free hand on the chosen hand's wrist. The Crestmere then closes in on a target, waiting until the palm of the hand is within three feet. Once it is in range, the Soratodai creates 1-10 Gravity Anomalies directly inside the target, causing a variety of effects.
1 Anomaly - Frozen in place, much like a Water Prison jutsu. Target is held in place as long as C-level chakra is applied.
2-3 Anomalies - Frozen in place, discomfort of the target and joint pain; no permanent damage is done.
4-6 Anomalies - Frozen in place, severe discomfort as the body begins to crush in on itself towards the anomalies' focal point. Bone fractures, ligament and muscle tears, difficulty breathing. If held in place for 5 posts, the target can die. B-ranked chakra consumption.
7-9 Anomalies - Frozen in place, extreme pain. Bone breakage, muscle collapse and severe internal organ damage can be caused. Breathing is extremely difficult. Target dies within 2 posts. A-ranked chakra consumption.
10 Anomalies - Instant death as target implodes on itself.
The number off anomalies used is limited to number used on the field: 4 anomlaies in use means Gravity Prison can only be maximized at 6. If the user moves their arm or redirects their chakra in any way, the prison is released. Gravity Prison is not automatically sustained like Gravity Anomalies are.
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Name: Crestmere Sturdy Oak: Advanced Forms
Rank: Chuunin-Sannin
Range: Close
Type: Taijutsu
Element: Gravity
Clan: Crestmere
Description: The Sturdy Oak, the signature taijutsu style of the Crestmere clan, has many advanced forms developed for specific purposes. Though all clan members undergo training in the basic form, these advanced forms are reserved for only the most studious and dedicated clan members as the training is diffuclt and extensive. A great deal of improvisational experience is required to be successful with these styles as well, as a true master of the art will combine attacks from each style in a single battle and not be limited to their specific purpose. In short, they study the form while seeking the formless.
Each of these forms requires gravitational alteration of the user's, and sometimes the target's, body and as such disallows the Crestmere from using ninjutsu or genjutsu while simultaneously performing these techniques. A concerted effort to halt each style and normalize the chakra is required before using those jutsu is possible.
Ancient Oak
This style is the first of the advanced forms learned within the Sturdy Oak discipline. It focuses on the rootedness of the original form, its strength relying on power, weight, and efficiency of movement. The Ancient Oak forms are characterized by deliberate but fluid motions punctuated by sudden crushing blows and powerful, earth-denting stamping of the feet. The goal of the Ancient Oak is to take out opponents with no more than three strikes, using their gravity to increase the weight of their body and increase the force applied to the target. The footwork involved in the Ancient Oak is moderatley immobile, preferring to wait for opponents to approach the user, but movement along the battle area is still utilized. Masters of this art are able to create a field of heavy gravity around their body while in combat similar to the Gravity Well, slowing opponent's blows and weapons slightly to create the openings for counter attacks.
Leaping Willow
This is the second of the advanced forms and can be considered the opposite of the Ancient Oak. Leaping Willow focuses on the fluidity or the "branches" of the Sturdy Oak discipline, its strenght relying on speed, lightness, and efficiency of targeting. The Leaping Willow forms are characterized by stunning acrobatics, whipping and whirling strikes, and a sense of "floating" through the air. The goal of Leaping Willow is to overwhelm the opponent by moving in ways that are deemed "impossible" by using the gravity chakra to lighten their body. The lightness of their body allows the practitioner to perform taijutsu moves that would otherwise be impractical. Since the body is lighter however, the force of the strikes is lessened. Therefore the damage of the Leaping Willow relies on swift strikes (the speed can increase the force) and careful targeting: attacking soft or vital points of the body with extreme speed. This is the most mobile of the forms and is often used in outnumbering situations, as the increase maneuverability and confusion aspects of the style can grant the Crestmere an edge.
Redwood in the River
Redwood in the River is the advanced form of the Ancient Oak, taking its rootedness to the extreme. The name comes from the idea that a redwood in a river would cause the river to move around it while the redwood remained standing strong. It also derives from a slab of petrified redwood that the user studies the form upon. The idea of this form is to fight entirely within an eight foot radius, moving as little as possible. It is a purely defensive form, especially useful during wartime combat where a mass of enemies is charing towards the Crestmere. The form allows them to throw counter attacks from every direction, remaining in their chosen spot while the enemies move around them and fall, like a river rushing around a redwood. This also uses high gravity and percussive blows, using the weight to crush enemies quickly and immediately.
There is also a secondary form that derives from training in this style called River around the Redwood. This style is the style used to train a new member in the Redwood form. Because the Redwood student must defend from the center of the petrified redwood stump, the teacher must use the River form to fight by moving quickly around the circle of the eight foot radius, attacking into the circle with rapid strikes. The River style can only be learned from studying the Redwood style, and thus is not considered its own advanced form.
Raging Bull
Raging Bull is a very unique advanced form that does not derive its roots from the Sturdy Oak style. It is by many regards the opposite of the Redwood in the River form. It's goal is to move in a straight line through a battlefield, crushing anyone in their path. The style involves quick running and explosive movements of strikes and jumping kicks. Heavy gravity is applied to the striking point just before impact, hoping to increase the force with weight while still using the force of the speed. The goal is to destroy an enemy with a single strike, allowing one to continue to pass through the field rapidly. This is the most explosive and tiring forms and requires quite a bit of endurance training to master properly.
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History
At age one Riku was a happy go lucky child.Hed even won a toddler ninja tourament.Though his father was never proud.Riku even mastered a lightining jutsu and was able to use it three times without losing all of his chakra.But his father always thought of his soon as nothing but cold dirt on the ground people walked on.As time progressed riku got stronger and stronger but not a good job ,a you did great kid or any phrase of that meaning.Riku began to grow *Hatred*.
At Age five Riku never had any interest from his father.Rikus hatred had finnaly taken its place.On the night of the full moon riku decided to Raise Terror.He attacked the clan and murdered almost have of it. Riku:Dad i hope you are proud.
At age seven after taking numerous beatings from his dad Riku left his home.Luckily a mysterious man named Yamazaki Let riku live with him but sadly for riku........Yamazaki nindo was always ,,To live you had to work.And He meant it.He worked riku to the bone.But as timeprogrssed riku started to work reno around. Riku decided that if he had to work so did Yamazaki so for many years Yamazaki and riku were always training.
At age 11 Riku had already been a genin.He scored an A on his test and was top of his squad.One day riku was hunted down by his father he was chased across the village by the father but riku hit a dead end he thought his time was overbut suddenly reno appeared out of thin air in front of riku. Rikus father foolishly
attempted to attack Yamazaki.....Yamazaki takes one step and Rikus
father has cuts and bruises everywhere And his heart stops.
After this Yamazaki decides to train riku to full extent.
Years After......
At age 13 riku Had become a chunin squad leader he was able to take on his whole squad with just taijutsu.One day riku took his squad on a mission to this mist he then Meets Madara Uchiha Who activates the * hatred* inside of him.On the way back to the leaf One of rikus partners loses all of his energy.Riku sends the rest of the squad on when they leave he then chokes the partner into death.Returning with an excuse to his sensiesaying he suddenly fainted.Yamazaki knew riku killed him.This is when Yamazaki initiated his plan.He then attacks riku in the middle of the night riku automatically knew the plan when Yamazaki attacked him out of no where.Riku was heavily beaten but Yamazaki knew that he was still useful he then took him back to his home
(Ok ill update y'know when i fight some new people)